The intersection between human cognition and interaction with technology continues to be a key area of study for improving usability, accessibility, and user experience across different platforms and devices. In an environment where technology continues to evolve rapidly, this workshop seeks to contribute new perspectives from a cognitive approach, fostering interdisciplinary dialogue between Human-Computer Interaction and related fields such as psychology, artificial intelligence, and interaction design.

This workshop will bring together researchers, professionals, and advanced students interested in exploring the role of cognition in the interaction between humans and interactive systems. It is proposed as a collaborative space for discussing innovative ideas and exchanging experiences that drive progress in the field of Human-Computer Interaction, with a particular focus on how cognitive models and theories inform the design and evaluation of interfaces.

The main objectives of 4WC+I are:

  • Promote and encourage multidisciplinary collaboration, as well as the exchange of ideas and experiences among specialists from different areas, such as computer science, artificial intelligence, human-technology interaction, interactive experience design, among others.
  • Disseminate and present recent research results and technological development advances in the field of intelligent interactive systems, including applications in education, healthcare, the automotive industry, entertainment, industrial processes, among others.
  • Explore new technological trends and address emerging topics such as generative artificial intelligence, virtual reality, augmented reality, extended reality, the metaverse, multimodal interfaces, adaptive systems, inclusive technologies, sustainable technologies, bioengineering and health technologies, automation, and advanced robotics, among others.
  • Establish collaborative links among professionals, academia, industry, and/or government.
  • Consolidate the work carried out in previous editions of the workshop, so that LATAM contributes to scientific and technological development in Intelligent Interactive Systems.

The workshop will accept submissions on the following topics:

  • Cognitive models in interface design.
  • Decision-making processes in human-computer interaction.
  • Interface adaptation to different cognitive profiles.
  • Machine learning and its impact on cognitive interaction.
  • Interaction in augmented and virtual reality environments.
  • Cognitive usability evaluation in mobile applications.
  • Brain-computer interfaces and their relationship with cognition.
  • User-centered design considering cognitive and cultural differences.
  • Design and evaluation of serious games from a cognitive perspective.

4WC+I includes a variety of activities, such as:

  • Presentations of research papers, article exhibitions, and posters on recent projects, including theoretical, experimental, and applied studies.
  • Hands-on workshops and interactive sessions exploring tools and methodologies for the development of intelligent interactive systems.
  • Exhibition of prototypes and innovative tools developed by participants.

The workshop is aimed at:

  • Researchers and academics working in areas related to human-computer interaction, artificial intelligence, and interactive systems.
  • Undergraduate and graduate students interested in research and development of interactive/intelligent technologies.
  • Professionals from the technology sector who wish to share and/or learn about advances and trends in intelligent interactive systems.
  • Enthusiasts and curious individuals seeking to learn more about the possibilities and applications of these technologies in everyday life.

4WC+I aims to generate a significant impact on Human-Computer Interaction (HCI) research in Latin America by fostering interdisciplinary collaboration and promoting the development of new perspectives on the relationship between cognition and technology. This academic exchange space is expected to encourage advances in the design of more intuitive and accessible interfaces, based on a deep understanding of the cognitive processes involved in interaction with interactive systems.

  • Andrés Rodriguez (Universidad Nacional de la Plata) – Argentina
  • Juan Manuel Gonzalez (Benemérita Universidad Autónoma de Puebla) – México